New version of BB, new format for my page!
CS2 has been good so far. I more or less dropped Ragna and Jin (at least for now). I have to be honest and say I don’t really like the way Platinum looks, but she’s so fun to play, and I’ll be doing a lot of work with her and posts about her.
Platinum is really two-faced. Once you hit them, combos are easy. Actually playing her requires varied play and awareness of what normals and items you have at your disposal. She’s able to handle pretty much all of her matches thanks to the wide variety of tools she has.
Tao is so easy now, I was pretty surprised. Drives have increased hitstop so it’s very easy. 8D loop can be done like 6 times off most hits, but I just do it 3 times, damage is only a couple of hundred times less.
Nerf to j5D is very fair (though a bit sad). Nerf to IB is great for Tao’s pressure. I like her oki route combos and airthrow setups.d
Hazama is so boring to play, but the combos are fun… pressure stuff is different but kind of fun. Huuuuuge damage with 50 meter, no joke. I’d actually wouldn’t think of him as “strong” if it wasn’t for Jayoku combos.
And finally, Litchi. I really like some of the buffs they gave her staffless. 2B > 5B is great for when the staff is returning. 2C > 5C was something I wanted for a loooooooooooong time in CS1.
Downside is her damage (staff) midscreen is ultra low. At the start I had no idea how to punish people for mashing (in CS1 not only is it simple, but it leads into huge damage and corner, really enforcing people to either play smart or lose). Thankfully I got that stuff sorted out, and I’ll still be playing her throughout CS2.
What I do like is that there will be more exploration into Litchi as a character, as there are a lot of situations that come up in CS2 that have never come up in CS1 (Tsubame knockdown midscreen, 3C knockdown midscreen, etc).